Cactus, Interview with Tokyoma
Yes! We are finally back up and running smoothly again. Articles are coming out frequently and without much pause. I'm thinking we can keep this up with a little effort, and maybe, if need be, help from some outside sources.
Nonetheless, I've got a new article ready for you all to see! Normally, we cover games in the 'Games Projects' section, but this time, I headed into the 'Game Ideas' section. There, I found Tokyoma and their 'seeeeeeeeeeeecret' game. Of course, I don't like secrets, so I decided to get all the info. Or some, anyway. Here it is, for everyone to read!
GMI:To start off, why is this game a secret?
Tokyoma: The main reason I tried to keep Cactus such a secret is to toy with Cactus a little, give him a little taste of his own medicine. But also because I think it will be more of a success if released when it's pretty much finished. This way more people are excited about a suprise and give me more drive to work hard to make it a good suprise.
GMI: So the name is Cactus? Is it about cactus?
Tokyoma: In a sense yes, it is about the Cactus we all know and love. But also.. It's more like.. I gave the Cactus we all know.. a story... a tale... Something interesting and fun, yet still represents and has a feel to it much like that of a game that Cactus himself would enjoy.
GMI: When will it be done? The suspense is killing a lot of people!
Tokyoma: The release date is still ticking down on the very first post I made about the game. I believe the official day is July 15th at midnight.
GMI: Are you going to release anything more than just hints? Like maybe screenshots or a demo?
Tokyoma: No demo, possibly a screen shot or two. Just to tease.
GMI: Well now we should get down to the game. What's it like?
Tokyoma: Hmm.. For the most part it follows a sort of Action/Puzzle game tone, but there's a lot more to it than that. To be honest, when it's completed... It will probably span across at least 4 to 5 different generes.
GMI: How long do you think it'll take to beat it?
Tokyoma: I can't honestly say. It's too early to tell how long it will be.
GMI: Other than the main game, will there be any special features or extras?
Tokyoma: Possibly one or two secret endings and some secrets around the game and allusions to Cactus and his games.
GMI: What game (professional or Game Maker) would you compare your game to, if you had to?
Tokyoma: To be honest, it KIND of makes me think about Cactus's Retro Adventure. But still pretty different. I can't really say that there's much to compare it to that I know of.
GMI: Is there anything you can tell us, GMI, that you haven't told the general public yet?
Tokyoma: Would anything that I tell GMI be released to the public anyway? Heheh.. Anyway, I supose that I could reveal that it has cool music. Heheh.. But on a more serious note, It will probably be rather difficult concidering one hit results in instant death. However, the game automatically saves after you enter anyroom.
GMI: I think that's it. Anything else?
Tokyoma: The game will retail at about $235 a copy.
Tokyoma: Ahaha, totally kidding
Thanks a lot, Tokyoma! There it is, friends! I hope you liked it! Be sure to join our forums, which we link to all over the place here.
Nonetheless, I've got a new article ready for you all to see! Normally, we cover games in the 'Games Projects' section, but this time, I headed into the 'Game Ideas' section. There, I found Tokyoma and their 'seeeeeeeeeeeecret' game. Of course, I don't like secrets, so I decided to get all the info. Or some, anyway. Here it is, for everyone to read!
GMI:To start off, why is this game a secret?
Tokyoma: The main reason I tried to keep Cactus such a secret is to toy with Cactus a little, give him a little taste of his own medicine. But also because I think it will be more of a success if released when it's pretty much finished. This way more people are excited about a suprise and give me more drive to work hard to make it a good suprise.
GMI: So the name is Cactus? Is it about cactus?
Tokyoma: In a sense yes, it is about the Cactus we all know and love. But also.. It's more like.. I gave the Cactus we all know.. a story... a tale... Something interesting and fun, yet still represents and has a feel to it much like that of a game that Cactus himself would enjoy.
GMI: When will it be done? The suspense is killing a lot of people!
Tokyoma: The release date is still ticking down on the very first post I made about the game. I believe the official day is July 15th at midnight.
GMI: Are you going to release anything more than just hints? Like maybe screenshots or a demo?
Tokyoma: No demo, possibly a screen shot or two. Just to tease.
GMI: Well now we should get down to the game. What's it like?
Tokyoma: Hmm.. For the most part it follows a sort of Action/Puzzle game tone, but there's a lot more to it than that. To be honest, when it's completed... It will probably span across at least 4 to 5 different generes.
GMI: How long do you think it'll take to beat it?
Tokyoma: I can't honestly say. It's too early to tell how long it will be.
GMI: Other than the main game, will there be any special features or extras?
Tokyoma: Possibly one or two secret endings and some secrets around the game and allusions to Cactus and his games.
GMI: What game (professional or Game Maker) would you compare your game to, if you had to?
Tokyoma: To be honest, it KIND of makes me think about Cactus's Retro Adventure. But still pretty different. I can't really say that there's much to compare it to that I know of.
GMI: Is there anything you can tell us, GMI, that you haven't told the general public yet?
Tokyoma: Would anything that I tell GMI be released to the public anyway? Heheh.. Anyway, I supose that I could reveal that it has cool music. Heheh.. But on a more serious note, It will probably be rather difficult concidering one hit results in instant death. However, the game automatically saves after you enter anyroom.
GMI: I think that's it. Anything else?
Tokyoma: The game will retail at about $235 a copy.
Tokyoma: Ahaha, totally kidding
Thanks a lot, Tokyoma! There it is, friends! I hope you liked it! Be sure to join our forums, which we link to all over the place here.